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The Haas effect

posted by Aji Coronel on Oct 17, 2009, under Geeky Stuff, Mixing

Just now I finished listening to an album we did in the Studio with heavy metal artists Ammunition. The music was heavy indeed but at the same time was very nice to the ears. Myko and Allan tracked this project in 2003, while I mixed it much much later. This project really was a quick low-budget but fully multitracked production, with rarely a second take done during tracking. Thus a typical song was completely recorded in an hour or less, and on most of them, there was only one rhythm guitar track present. Meanwhile, the mix for the whole album was completed in about four hours, all ten songs of it, and because I put a limiter (plus some other mojo stuff) on the two-buss, it was quasi-mastered already during mixdown. I did what I could because I wanted the songs to sound like it was a major release, and if you get to hear the album, I think you will notice that the fine musicianship of the band, the intensity of their performance, and the quality of the recording reflect none of the constraints I just described at all…

The guitar sound on this album reminds me of an audio “secret” that I’m going to share with you today. While we usually multi-mic the guitar amp on most sessions (even for demo recordings), for some reason, Myko used only one mic on many songs here. I was going for a dry and massive guitar sound, primarily because the arrangements were very sparse, and so I wanted to really push it as far as it can go. And so the main problem I had was to create a good, convincing stereo sound from this single source, and because I really hate these pseudo-stereo processors (because they all sound like a bad ice-cream headache, and collapses really bad in mono), I went old-school and used the Haas effect while I crafted most of the guitar sounds.

Here is the song “Against the Wall” off the album for your listening pleasure. Try to focus on the guitar sound and how its stereo image is presented. (With special thanks and permission from Rodney, Sidhart, and Barry of Ammunition.)

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The sounds of silence

Let’s set aside the song for a while… Close your eyes for a minute and listen intently to the sounds you hear all around you. There could be a lawnmower coming from the outside the window, to your right, while you could hear your dog barking somewhat to your left, at 10 o’clock, and your TV is airing the news dead center. How do you know exactly where all these sounds are coming from? And how do you know how far they are from you?

Well, we have two ears separated by our head by about 18 cm facing opposite directions. And when sound comes from a certain direction, it reaches our ears at different times, and with different intensities. If the sound was coming from the median plane, like the TV, then it would arrive in both ears simultaneously, at almost the same loudness. If it was off to the right, as with the lawnmower, the right ear would receive the sound before the left (and vice-versa as with the dog barking), with the louder side obviously coming from the the ear facing the sound source. It really gets a lot more complicated that this, but this knowledge should be sufficient for our topic today.

In the perception of sound, we can think of our ear-brain system as some kind of audio processor. And in the 1940’s Helmut Haas found out that when two identical sounds originate from two sources at different distances from the listener, the ear will only recognize the sound that arrives first, and will combine the second source as long as the delay between them is around 40 ms or less. Any other sources of the same sound arriving within this time window (for instance, the reflected TV sounds from the room walls surrounding you as in the example above) will fuse with the main initial sound, and thus we essentially hear just “one” sound, and only a loudness enhancement occurs. Only reflections arriving later than 40 ms will be heard as distinct echoes.

Down deep into the pain

In the audio recording world, depth, or the three-dimensional image of a mix, is one of the hallmarks of a great mixer. It is one of these things that separate the seasoned professional from the amateurs. Depth is this wonderful listening experience where each instrument seem to occupy a distinct location within the sound field, all the while realizing that this feat is done in stereo, that is, with two speakers only.

And here is where the notion of sonic depth comes in… The Haas effect allows echoes within 40 ms to enhance the original sound without confusion as to where it’s coming from. While all these sounds and reflections coming in from different directions are fused, our brain continues to recognize the location of the initial sound as *the* source without confusing its directionality.

Dolby Labs use this trick to create what they call the “magic surround”. They found out that when a stereo source was duplicated in the rear speakers, and delayed by a certain amount, the ambience within the stereo recording became more prominent. It seems as if the natural reverberation from the original source was extracted into the rear speakers when the delay was introduced. They use some other mid-side tricks as well, but this is the essential gist of the technique.

The sound of one hand clapping

When a snare drum is hit, the sound picked up by a mic placed over it will be the combination of the direct sound and all the reflected sounds from the room (i.e., the walls, ceiling, floor, and other furniture and objects within the room). All these reflections, within the Haas limit, are directly correlated with the original sound, and supports the initial direct hit, without interfering with its left-to-right orientation. The longer reflected sounds (e.g., reflections if the room was sufficiently large, or secondary reflections, and so on) beyond the Haas limit are uncorrelated, and this is what we call the natural ambience of the room. This group of early reflections as it’s also called is what gives us the perception of distance, a sense of space, but they don’t help us locate the original source in space.

This is the reason why the sense of location of the original sound is usually destroyed when synthetic reverb is added to a single-miked source. Compare it to a stereo-recording of the same source, where early reflections are now binaurally captured, and you’ll see that when the same reverb is added, the sound remains convincingly natural and the spatial location is preserved.

Frequency response also affects our sense of distance. Air absorbs high frequencies, such that the further down a sound source is, the more its high-frequency content is reduced. And our ears have been trained to interpret distance like this. As with our lawnmower example above, the direct sound coming into our right ear contains more high-frequency content, than the softer sound coming into our left ear. The combined Haas effect is thus interpreted in our brain as a lawnmower that is as far right of our sound field as can be.

Back to the egg

And thus with this newfound understanding of this particular aspect of the psychoacoustics of hearing, and its myriad possibilities, we come back to our mono guitar example. What things were done to the original guitar sound that resulted into the mix you heard above?

Ok, for starters, there were a few things, such as adaptive noise reduction, EQ (to sculpt the basic sound) and compression, that are totally unrelated to our topic (but had to mention as well, so there!). As far as creating that stereo sound, the original track was hard-panned on one side, and duplicated onto the other side, which was hard-panned as well. This duplicate track was then delayed by a certain number of samples, corresponding to a certain time delay within the Haas specification. How much exactly depends on the resulting spread and tone in stereo, and how the stereo sound behaves (or misbehaves) when collapsed to mono. I find that there is no general rule we can follow here, because the nasty comb filtering effects vary with the program material, and in the case of guitars, these things actually change the timbre and tone as well.

A common mixing trick you can further try out (prior to delaying the duplicate track) is to detune the duplicate track (using a pitch-shifter) by a certain amount, usually no more than 10 cents. This increases the stereo perception even more. I sometimes do this with vocals, but in this case, this technique was not employed.

The two guitar tracks are then fed to a stereo-buss where further EQ (this time to complement the vocal track) and compression are added. A tiny amount of plate reverb was added at the very end, just enough to glue the elements, but whose amount you can barely hear. It is also important that the reverb doesn’t wash away the attack transients of the guitar.

And so there you have it folks. A mono guitar track turned into rich stereo. Have fun everybody!

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The Beatles entire catalog remastered!

posted by Aji Coronel on Aug 24, 2009, under Artists

On 09/09/09 (probably in the spirit of John Lennon’s “Revolution 9”), a new remastering of the entire Beatles catalog (on both stereo and mono versions!) will be released (along with an excellent multi-platform Beatles Rock Band game). Whoa!

Some intricate mastering details have been posted here by the Abbey Road engineers themselves. It’s very interesting to note how they approached this project, starting from the analog reels some of which are more than 40 years old, and how the latest digital technology was used during the process. It reportedly took four years to complete this undertaking!

I personally own original vinyl pressings of *all* the stereo albums (this was from the 1980’s and I was still in high school back then!), and this I consider some of my most prized possessions. The sound of these albums simply cannot be matched in my opinion. I have the original CD releases as well, but they just sound trebly thin and lifeless by comparison. Later on, I got hold of some remasters (some Japanese premaster of Abbey Road, and all the Dr. Ebbetts remasters on FLAC), but as far as my ears can remember, the vinyl still blows them away. Nope, I don’t want to join in that CD vs. vinyl debate anymore!

Let’s just hope these new versions will turn out to be the best listening experiences we can ever have of these works of art, in any format for that matter. I really share the sentiment of Mr. Guttenberg as he expressed in his CNET blog.

I have high hopes though, primarily since I think only recently has the converter technology began to mature enough such that analog to digital conversion is now as transparent as can be, compared to even a decade ago or less. (Mastering engineer Bob Ludwig used to complain about this so much in the past!) But the $8,000 Prism box Abbey Road allegedly used is the current flagship of the company, and while I have never heard any Prism ADC’s yet (I used to use Lavry’s in the U.S.), it still is way up there, at the very high-end of things. Combine this with an excellent analog front-end, and some intelligent use of digital processing (especially noise reduction and final limiting), and the infinite knowledge and wisdom of the Abbey road engineers and hopefully we have a winner. Can’t wait to hear them!

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Caltech.com paper: There’s Life Above 20 Kilohertz! A Survey of Musical Instrument Spectra to 102.4 KHz

posted by Aji Coronel on Aug 23, 2009, under Geeky Stuff

An analog anti-alias/band-limiting op-amp filterThis old Caltech paper reminds me of the older Oohashi paper that deals with the same subject (which I couldn’t find on the web anymore!). As you may know, in this day and age, digital audio is brick-walled at around 20kHz, since we believe that the human ear is incapable of hearing above this frequency, and thus there is no use to include this information in the audio signal (unless you are recording for bats or dogs). That is why no matter what sample rate is used for any audio project, like with the prevalence of 96kHz today, we never get to hear any audio information above 20kHz during reproduction. (Well, I simplified too much. I also need to mention that very few microphones and speakers go beyond 20kHz. And analog tape can certainly record higher frequencies.)

The paper says, “A discussion of the significance of these results describes others’ work on perception of air- and bone-conducted ultrasound; and points out that even if ultrasound be taken as having no effect on perception of live sound, yet its presence may still pose a problem to the audio equipment designer and recording engineer.”

There’s actually a lot of hot debate going on regarding the benefits of high-sampling rates for recording audio, and also a lot of marketing bullsh*t for new products that are capable of recording at such frequencies. But really, higher is not better, and Dan Lavry tells you why. The old Oohashi paper actually concluded that while audio is surely inaudible beyond 20kHz, the ultrasonic frequencies trigger some electrical brain activity in the listener’s head that changes the overall listening perception, or something along those  lines if I remember correctly.

Here’s the link to the Caltech paper… http://www.cco.caltech.edu/~boyk/spectra/spectra.htm. Have a read if this interests you.

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Jazz.com: Guitarist and Inventor Les Paul Passes Away at 94

posted by Aji Coronel on Aug 23, 2009, under Artists

Les Paul One of the great musical figures of our time passed away recently. Les Paul was a master guitarist, and as an artist (together with his wife Mary Ford), he ruled the American charts in the 1950’s with hits like “How High the Moon”, “Mockin’ Bird Hill”, and “Vaya Con Dios”. I dusted off an old CD of his a week ago, and boy was I floored by his playing style, his tone and his consummate taste.

He was the pioneer of the solid-body guitar, and invented *the* guitar used by legions of greats, from Jimmy Page and Billy Gibbons to Slash. (No kiddo, Les Paul was actually the *inventor* of the guitar you’re holding!)

As an engineer and inventor, Les was also responsible for many ground-breaking innovations in the recording studio, such as multi-tracking, overdubbing (recording sound on top of sound), and various tape-based effects such as delay and phasing. After his introduction of multi-tracking, recording as we know it would never be the same again…

Goodbye and thank you Les!

And here is the link to the Jazz.com article… http://www.jazz.com/features-and-interviews/2009/8/13/guitarist-and-inventor-les-paul-passes-away-at-94

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Time: The 10 Greatest Electric-Guitar Players

posted by Aji Coronel on Aug 23, 2009, under Artists

Just after I posted the Rolling Stones list, here I found Time magazine’s version

Here’s that list:

  1. Jimi Hendrix
  2. Slash
  3. B.B. King
  4. Keith Richards
  5. Eric Clapton
  6. Jimmy Page
  7. Chuck Berry
  8. Les Paul
  9. Yngwie Malmsteen
  10. Prince

And while were at it, Gibson.com posted an addendum of some sort…

8 Great Electric-Guitar Players Time.com Overlooked

And here’s that list:

  1. Jeff Beck
  2. Duane Allman
  3. Eddie Van Halen
  4. George Harrison
  5. Steve Howe
  6. David Gilmour
  7. T-Bone Walker
  8. Pete Townshend

Notable mentions: Buddy Guy, Ritchie Blackmore, Tony Iommi, Stevie Ray Vaughan, Bonnie Raitt, Carlos Santana, Bo Diddley, Brian May, Robert Fripp, Randy Rhoads, Mick Ronson, Joe Perry, Angus Young

Don’t you just love (or just downright hate!) these Top Ten lists…

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